Adrian Zbikowski
Hello. I'm Adrian from Poland. I started my journey with 3D Graphics in 2015 when I studied on University of Technology in Bialystok. Firstly, I prepared 3D technical elements like engines, threads, gears, reductors, etc. in Autocad, Autodesk Inventor and CATIA. My first school project was photovoltaic installation located on a house. I decided move forward and I started watching video tutorials on the Internet and read forums like reddit. Then, I started exploring more advanced stuff like preparing rigs, sculpting, textures, animation, groom, light and render in Autodesk Maya mostly but I extended knowledge on other softwares too like HoudiniFX, Adobe Substance Painter, Autodesk Mudbox or Blender. In 2022, I decided start my journey with simulations in Character FX section in animation department in Platige Image. I took part in many projects from games industry like Fairgame$, Star Wars Outlaws, Call of Duty Modern Warfare III Zombies and Black Ops 6.