Corner sofa visualisation. This is a freelance project for one of the client. Basic software was Blender 4.2 for modelling, scene preparation and final render on Cycles engine. Textures have been created in Adobe Substance Painter and Adobe Photoshop.

WIREFRAME

textures


​​​​​​​BOTTOM PART OF SOFA

UPPER PILLOW 1

UPPER PILLOW 2

UPPER PILLOW 3

UPPER PILLOW 4

UPPER PILLOW 5






MIDDLE PILLOW 1

MIDDLE PILLOW 2




MIDDLE PILLOW 3
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