About
Models
CHARACTER FX
rigging
Contact
Adrian Zbikowski
About
Models
CHARACTER FX
rigging
Contact
Part of the car's seat
Part of the car's seat visualisation. Basic software was Blender 4.2 for modelling, scene preparation and final render on Cycles engine. Textures have been created in Adobe Substance Painter and Adobe Photoshop.
WIREFRAME
TEXTURES
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